DJ SUKIRMANDJ SUKIRMAN IN THE HOUSE | Tonton video pendek lainnya on Instagram.com/Chandraliow
Posted by ChandraLiow on 30 April 2015
Posted by : Unknown
22 Agu 2014
Boss FFXII
Enemy: | Air Cutter Remora |
HP: | 1945 |
Level: | ??? |
LP: | 0 |
Steal: | None |
Weak: | Lightning |
Special: | Remora Strike |
Location: | Nalbina Fortress |
Tactics: | Easy, attack him with your Reks and don't bother healing those soldiers or yourself, they have a reserved Potion for you. |
Enemy: | Imperial Swordsman A | Imperial Swordsman B | Imperial Swordsman C | Imperial Swordsman D |
HP: | 210 | 170 | 180 | 190 |
Level: | 5 | 5 | 5 | 5 |
LP: | 2 | 2 | 2 | 2 |
Steal: | Potion | Phoenix Down | Potion | Potion |
Weak: | None | None | None | None |
Special: | None | None | None | None |
Location: | Garamsythe Waterway | |||
Tactics: | Everyone in your team should team-up and beat them one by one. Be sure to heal your party and Amalia when necessary. |
Enemy: | Flan A | Flan B | Flan C | Flan D |
HP: | 420 | 360 | 360 | 420 |
Level: | 6 | 5 | 5 | 6 |
LP: | 2 | 2 | 2 | 2 |
Steal: | Caramel | Potion | Potion | Caramel |
Weak: | Fire | Fire | Fire | Fire |
Special: | None | None | None | None |
Location: | Garamsythe Waterway | |||
Tactics: | SPAM FIRE AND FIRE ALONE. You may want to steal something, they hold nice items. Keep casting Fire and heal your party including Amalia when needed. Amalia can cast cure on herself and your party, be happy. |
Enemy: | Firemane |
HP: | 3571 |
Level: | 7 |
LP: | 8 |
Steal: | Potion |
Weak: | Water |
Special: | Bushfire (Added Effect: Poison) |
Location: | Garamsythe Waterway |
Tactics: | The actual boss! Have Vaan to attack Firemane with Amalia. Fran should stick on healing while Balthier alternate heal, cure Poison and attack. Since Fran and Balthier are long-ranged character, they will not be hit by Bushfire, so have Fran heal Amalia and Vaan, Balthier cures Poison. This is not hard if you're on fine level. |
Enemy: | Daguza | Galeedo | Gwitch |
HP: | 232 | 158 | 142 |
Level: | 8 | 6 | 7 |
LP: | 2 | 2 | 2 |
Steal: | Potion | 5 Gil | Dark Mote |
Weak: | Fire | Fire | Fire |
Special: | None | None | None |
Location: | Nalbina Dungeon | ||
Tactics: | Physical attack sucked without weapon, don't use it. Use Fire and that should burn Galeedo and Gwitch. Then have Balthier and Vaan toast Daguza with another Fire. |
Enemy: | Mimic Queen | Tiny Battery A and B | Tiny Battery C and D |
HP: | 4073 | 120 | 120 |
Level: | 10 | 7 | 6 |
LP: | 8 | 1 | 1 |
Steal: | Knot of Rust | Pebble | Pebble |
Weak: | Ice | Ice | Ice |
Special: | Shockstorm, Groundshaker | None | None |
Location: | Barheim Passage | ||
Tactics: | When the battle starts, you should have all of your party member kill every Tiny Battery bar one - if you kill them all, Mimic Queen will generate more of the suckers. Then, focus on Mimic Queen. Have Fran spam Cure on critical member. Basch and Balthier should focus on Mimic Queen while Vaan keep casting Blizzard on those Tiny Batteries the Mimic Queen breed. You could also ask your party member to use Blizzard on Mimic Queen whenever they have a free time. This boss started to get wilder when he got low on HP, and use his special power often, so, have Balthier to join Fran healing party member if needed. Vaan should keep a close eye on the Batteries. If you run out of MP (For healing), use Potion. |
Enemy: | Ba'Gamnan | Bwagi | Rinok | Gijuk |
HP: | 3983 | 1593 | 1745 | 1650 |
Level: | 12 | 11 | 11 | 11 |
LP: | 6 | 5 | 5 | 5 |
Steal: | Potion | Potion | Potion | Potion |
Weak: | Water | Water | Water | Water |
Special: | Water Spout | None | None | none |
Location: | Lhusu Mines | |||
Tactics: | Run away! That's what the game asks you to do. But if you insist on fighting... you need to be at least level 13 and at least have one Quickening on at least two people. Buy a lot of potions and phoenix downs. Always have Balthier in this fight; he has a permanent Decoy for this fight. So Fran or Vaan should keep healing him while Basch and Balthier focus on the enemies. At the start of the battle start with a Quickening, chain 3-5 Quickening and that should kill all his crew and leaves Ba'Gamnan in low HP, and then strike him to death. If you still can't beat him, use the mines as a training place and as well as a gil-earning place. |
Enemy: | Judge A | Judge B | Imperial Swordsman A and C | Imperial Swordsman B | Imperial Magus |
HP: | 2245 | 2445 | 430 | 430 | 384 |
Level: | 11 | 11 | 11 | 10 | 9 |
LP: | 7 | 7 | 1 | 1 | 1 |
Steal: | Potion | Potion | Potion | Potion | Dark Mote |
Weak: | None | None | None | None | None |
Special: | None | None | None | None | None |
Location: | Dreadnought Leviathan | ||||
Tactics: | If you want an easy fight, then go and beat the two Judges. If you want some challenge, start by killing the Imperial Magus, his magicks hurt, kill him first! Then, focus on the soldiers. All three of your party member should team-up and beat them one by one. Of course, you need to heal when needed, Vaan or Fran should fit that role fine. After that, beat the Judges one by one, they are not too hard if you keep a close eye on your HP. |
Enemy: | Judge Ghis | Imperial Swordsman A | Imperial Swordsman B and C |
HP: | 2500 | 615 | 615 |
Level: | 14 | 12 | 11 |
LP: | 3 | 1 | 1 |
Steal: | Potion | Potion | Potion |
Weak: | None | None | None |
Special: | Aero | None | None |
Location: | Dreadnought Leviathan | ||
Tactics: | Ha! Bad Boss, first, kill all of his boys. Assign someone to heal with Cure (Ashe or Penelo recommended), then attack Judge Ghis. Beware of his special magick, Aero, everyone should have a Cure Gambit so that it can be cast to heal you. Ashe will always be the target of Judge Ghis, so have she to cure herself. Strike, strike, strike and he's dead. You can also use quickening, which 1 hit should kill him already. |
Enemy: | Garuda |
HP: | 6379 |
Level: | 16 |
LP: | 10 |
Steal: | Gold Needle |
Weak: | Dark, Eksir Berries |
Special: | Enrage |
Location: | Tomb of Raithwall |
Tactics: | Use the magick, Dark, it takes a lot of HP out of him, this boss can still be dangerous if you don't use Eksir Berries. Be sure to heal when needed. Keep spamming Dark and heal when needed, he's dead. |
Enemy: | Demon Wall (First) |
HP: | 22304 |
Level: | 16 |
LP: | 30 |
Steal: | Solid Stone |
Weak: | Holy |
Special: | Telega |
Location: | Tomb of Raithwall |
Tactics: | You shouldn't fight this boss, run. BUT! If you want to fight, have every character pass level 20, all come with at least one Quickening, good equipment, activate some good augmentation node. At the beginning of the fight, he'll cat Telega, you need to ready a reserve for this, just keep attacking him with your main three party members until he lost � of his HP, then take your reserve in and have them release their Quickening, make 6-7 chains (9 chains is wonderful, because it kills him already!), take your main party member back and slash him until he's dead. Go earn your Demonsbane. This is optional, actually, but I'm sarcastic, so I put it here. |
Enemy: | Demon Wall (Second) |
HP: | 8489 |
Level: | 16 |
LP: | 9 |
Steal: | Solid Stone |
Weak: | Holy |
Special: | Telega |
Location: | Tomb of Raithwall |
Tactics: | First, have your party leader to lit-off the fire altar (More like a big pot) and this should stop the movement of him, attack him! Unlike the first Demon Wall, he uses Telega when he's critical, so you just need to ready a reserve. Heal when needed and strike him. Quickening chains own this fight. |
Enemy: | Belias |
HP: | 1342 |
Level: | 20 |
LP: | 15 |
Steal: | Aries Gem |
Weak: | Water |
Special: | Firaja |
Location: | Tomb of Raithwall |
Tactics: | Have someone with great magic (Ashe or Penelo) to spam Water, or you could also have all of your character spam Water at once. But you need to have someone to cure Oil and spam Cure/Cura. Assign someone to that job and go kick his ass, his best move, Firaja shouldn't be a problem to you if you keep healing and striking at the same time. |
Enemy: | Vossler | Imperial Swordsman A and B | Imperial Swordsman C |
HP: | 9613 | 845 | 845 |
Level: | 20 | 18 | 17 |
LP: | 15 | 1 | 1 |
Steal: | Black Belt | Potion | Potion |
Weak: | None | None | None |
Special: | None | None | None |
Location: | Light Cruiser Class Airship Shiva | ||
Tactics: | First, kill all of his buddies. Next, have Basch in the fight so, he will be the main target of Vossler, heal when needed and slash him to death. |
Enemy: | Tiamat |
HP: | 47870 |
Level: | 25 |
LP: | 15 |
Steal: | Hi-Potion |
Weak: | Water |
Special: | Breath, Disablega |
Location: | The Henne Mines |
Tactics: | HARD. That word pretty much resembles this fight. First, have all of your character with level more than 25. Don't bother with Quickening, waste of your MP, Larsa's infinite Hi-Potion kinda saves you from a terrible Game Over. Protect Larsa with Decoy. Overall, just slash, slash, slash, thrust, heal, give finishing touch to him. This battle is long, rest when you're tired. |
Enemy: | Elder Wyrm | Treant A and B |
HP: | 67939 | 4274 |
Level: | 27 | 23 |
LP: | 16 | 1 |
Steal: | Feystone | Lumber |
Weak: | Wind | Wind |
Special: | Sporefall | None |
Location: | The Golmore Jungle | |
Tactics: | ANOTHER HARD FIGHT. Eliminate all the two Treants with Aero and this Elder Wyrm is weak against Wind, hopefully it hurts him. You must have a long-ranged character in this fight, and put him/her away from the other three. Protect Larsa again and hurt him with Aero. Everytime you got hit by Sporefall, make the long-ranged character your leader and heal one character, that character will heal the others, send the long-ranged character back far, from the wyrm. Esuna, Cura and Decoy is very important, use them when needed. |
Enemy: | Vinuskar |
HP: | 16048 |
Level: | 27 |
LP: | 19 |
Steal: | Knot of Rust |
Weak: | Wind, Holy |
Special: | Magnetic Field, Sword Dance |
Location: | Stilshrine of Miriam |
Tactics: | This boss is a cake if you don't have heavy equipments on your party. Still, if you have heavy equipment, release your Quickening and beat him. Eitherway, he's way too easy, kill him. |
Enemy: | Mateus | Ice Azer A - E |
HP: | 50000 | 2708 |
Level: | 30 | ??? |
LP: | 25 | 1 |
Steal: | Pisces Gem, Ether | Ice Magicite |
Weak: | Lightning | Lightning |
Special: | Blizzaja | None |
Location: | Stilshrine of Miriam | |
Tactics: | First, eliminate the Ice Azer with Thundara or Quickening, Quickening is preferable because it damages Mateus badly! After Ice Azer is defeated, use Charge to recover some MP (For Quickening user), Keep hitting him with Thundara or physical attack. Blizzaja do pack some punch but you have Cura! Heal when needed and blast him to death. Mateus is a guy. |
Enemy: | Judge Bergan | Judge A and B | Judge C |
HP: | 15827 | 3179 | 3179 |
Level: | 30 | 28 | 29 |
LP: | 20 | 1 | 1 |
Steal: | Hi-Potion | Potion | Potion |
Weak: | None | None | None |
Special: | None | None | None |
Location: | Mt. Bur-Omisace (Destroyed) | ||
Tactics: | Easy. Go to the Judge and unleash Quickening chains which can kill him. But you want the hard way? Beat all the judges at your back, heal because they have give decent damage and Bergan likes to aid his servants, so after you beat the Judges, Bergan should be very easy. Hit, Thwack and he's dead. |
Enemy: | Ahriman |
HP: | 59261 |
Level: | 38 |
LP: | 28 |
Steal: | Sky Jewel |
Weak: | Holy |
Special: | Divide |
Location: | The Sochen Cave Palace |
Tactics: | Another easy one, continue to attack him until he's critical which he divides himself, ignore his clone, just focus on Ahriman, he should be dead in no time. Heal Doom and other status effects if you can. Heal your character too. |
Enemy: | Doctor Cid | Rook A-D |
HP: | 42048 | 10000 |
Level: | 40 | ??? |
LP: | 27 | 5 |
Steal: | Knot of Rust | Knot of Rust |
Weak: | None | None |
Special: | S-27 Tokamak | None |
Location: | Draklor Laboratory | |
Tactics: | You can't hurt Doctor Cid, so focus on the rooks, beat them one by one, and lastly, he's not immune to damage anymore, Silence him so that he couldn't buff himself with beneficial status. He's not too hard, just slash and heal when needed. |
Enemy: | Rafflesia |
HP: | 70198 |
Level: | 43 |
LP: | 31 |
Steal: | Screamroot |
Weak: | Wind, Fire |
Special: | Pollen Dance, Cry For Help, MP Draining Field |
Location: | Feywood |
Tactics: | MP absorbed! BAD! Release quickening chains from all party members including reserves. Hopefully, it'll reduced � of its HP, now just slash and use Potions/Hi-Potions/X-Potions when needed. He'll call Malboros, you can choose to beat them but focusing on defeating Rafflesia is better. Go on, slash and win. |
Enemy: | Daedelus |
HP: | 68822 |
Level: | 42 |
LP: | 35 |
Steal: | Dark Crystal |
Weak: | Holy |
Special: | Rage, Smite of Rage |
Location: | Ancient City of Giruvegan |
Tactics: | He's pretty easy. When he's critical, he starts to release an attack that'll do 1500 damage to all party members, so you need to beat it as fast as you can. This isn't too hard. |
Enemy: | Tyrant |
HP: | 142642 |
Level: | 43 |
LP: | 33 |
Steal: | Technick Sealed! |
Weak: | Ice |
Special: | Piercing Graviga, Technick Sealed Field |
Location: | Ancient City of Giruvegan |
Tactics: | Technick sealed! Whatever, it's not that important, anyway. He got some HP with him, so this is a long fight. But he's not hard when you cast Curaga/Cura when needed. Attack him to death! |
Enemy: | Shemhazai |
HP: | 98120 |
Level: | 45 |
LP: | 47 |
Steal: | Sagittarius Gem |
Weak: | None |
Special: | Shock, Flare, Silencega |
Location: | Ancient City of Giruvegan |
Tactics: | Shell is very important in this fight, cast it! Have someone to use Echo Herbs on silenced party member, the other two should attack/cast Shell/heal when needed. Attack her like normal and she's dead. |
Enemy: | Hydro |
HP: | 211843 |
Level: | 47 |
LP: | 35 |
Steal: | Maggoty Flesh |
Weak: | Healing Items/Magicks |
Special: | Curse |
Location: | Pharos at Ridorana (Entrance) |
Tactics: | Long Fight! Use Remedy/Vaccine to cure Poison and Disease. This boss is undead, but you can't Elixir/Phoenix Down/Raise/Arise him, you can Curaga/Curaja/X-Potion him. Just keep healing with one character and assign someone to use Vaccine/Remedy, the last one should attack along with Reddas. |
Enemy: | Pandaemonium |
HP: | 103115 |
Level: | 45 |
LP: | 36 |
Steal: | Aries Gem |
Weak: | Wind |
Special: | Perfect Defense |
Location: | Pharos at Ridorana - First Ascent - Horizon of First Light |
Tactics: | Dispel his buff and he's way too easy. He uses Perfect Defense to make him immune to everything when he's critical so you need to just buff and heal yourself. When the Perfect Defense wears out, beat him! He's weak to Wind and Aeroga rocked in this fight. |
Enemy: | Slyt |
HP: | 90987 |
Level: | 47 |
LP: | 36 |
Steal: | Yensa Scale |
Weak: | Fire |
Special: | Permanent Regen |
Location: | Pharos at Ridorana - First Ascent - Horizon of First Light |
Tactics: | Fire + Oil. Spam Firaga and FIRAGA ALONE. Don't bother dispelling his permanent Regen, 8 Firagas should be enough to win this fight. |
Enemy: | Fenrir |
HP: | 157313 |
Level: | 49 |
LP: | 36 |
Steal: | Beastlord Hide |
Weak: | Earth |
Special: | Wail |
Location: | Pharos at Ridorana - Second Ascent - Reach of Diamond Law |
Tactics: | If you choose to seal items/maps, then first dispel him, use Curaga/Curaja when needed and keep hitting him until he's dead, he do pack some punch but he's easy. If you choose to seal fight, keep casting Bio or any magick except for wind magick after you dispel him. If you choose to seal magick, have a lot of Phoenix Down and X-Potion. Attack and heal using items when needed. |
Enemy: | Hashmal |
HP: | 224850 |
Level: | 50 |
LP: | 68 |
Steal: | Leo Gem |
Weak: | Wind |
Special: | Quakeja |
Location: | Pharos at Ridorana - Third Ascent - Mete of Dynasty |
Tactics: | Cast Float/Equip Winged Boot. Most of his attacks will just miss. His attack is still strong and have an added-effect of Disease, so prepare to heal. This should be an easy fight with Float on. Blast him to Death! |
Enemy: | Judge Gabranth |
HP: | 66335 |
Level: | 47 |
LP: | 36 |
Steal: | Potion |
Weak: | None |
Special: | Guilt |
Location: | Pharos at Ridorana - Third Ascent - Mete of Dynasty |
Tactics: | Easy, just slash him with all of your might and this should end in less than 45 seconds. Heal when needed. |
Enemy: | Doctor Cid | Famfrit |
HP: | 94277 | 123150 |
Level: | 50 | 52 |
LP: | 18/18 | 52 |
Steal: | Ketu Board | Aquarius Gem |
Weak: | None | Fire |
Special: | S-85 Cyclotrone, Gatling Gun | Waterja |
Location: | Pharos at Ridorana - Third Ascent - Mete of Dynasty | |
Tactics: | The first round, keep hitting him like normal and heal when needed. The second round, have someone Dispel Famfrit everytime Doctor Cid buffs him. Famfrit is hard but is still manageable, just attack and heal when needed. Doctor Cid should be easier after Famfrit is gone, hit him! He has gotten stronger after Famfrit is gone, so heal when needed. |
Enemy: | Judge Gabranth |
HP: | 66623 |
Level: | 49 |
LP: | 50 |
Steal: | Hi-Potion |
Weak: | None |
Special: | Innocence |
Location: | Sky Fortress Bahamut |
Tactics: | Like before, just beat him like normal, but when he lost � of his HP, he'll restore his HP fully. Again, just beat him like normal. Blind and Slow works on him. Conserve MP. |
Enemy: | Vayne |
HP: | 74959 |
Level: | 50 |
LP: |